80 HealthFocus: Attacks deal an additional 5 physical damage to minions.Recovery: Restores 6 Health every 5 seconds.Endure: Restores up to 40 Health over 8 seconds after taking damage from a champion, large jungle monster, or epic jungle monster. If you have suggestions or have found a bug, I would be keen to hear you. Press question mark to learn the rest of the keyboard shortcuts. Pantheon is basically your "get out of jail free" card. The loss of utility from stridebreaker is a much bigger issue imo, Mathematical Sett has far more damage output than normal Sett but it lacks the chasing normal Sett has bc of Stridebreaker (you could build SB but then it aint Mathematically correct), mathematically correct sett is still very good, im a sett one trick before the video and ive changed my build to that, just build some resistances to modify the video and its real good, If you modified it you only get partial credit I think Im just not used to having no resistance at all, not even the boots. You can also think of it as a short mini-combo involving the spell since some spells are more complicated (e.g. Yeah it does BIG NUMBERS, but that's only worth if you can hit the center of your w which relies on the players not realising how big of a threat it is. Holy Gift: While Safeguarded and for 3 seconds after it is broken, gain 10-40 Ability Power. Just because it's mathematically correct, doesn't mean it's the best. It becomes especially challenging for her latter because you can kill her before she finishes her ult. Prowler's Claw is one of the best items in the game for stats alone. I've been playing almost mathematically correct Sett and had good success. 45 Attack Damage250 Health15 Ability HasteHackshorn: Dealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds. 65 Ability Power45 Armor10 Ability HasteActive - Stasis: You become Invulnerable and Untargetable for 2.5 seconds, but are prevented from taking any other actions during this time (120s cooldown). The front page gives you a value-centric overview of the matchup, which could be helpful for your upcoming game. Dealing ability damage to Champions reduces this item's cooldown by 0.5 second, up to 3 seconds per spell cast.Mythic Passive: Grants all other Legendary items 5 Magic Penetration. 40 Ability Power200 Health20 Ability Haste100% Base Mana RegenCoordinated Fire: Abilities that Slow or Immobilize a champion deal 45 - 75 (based on level) bonus magic damage and marks them for 4 seconds (6s cooldown per champion). League of Legends, check the item set "Mathematically Correct Pantheon" for Pantheon on the Summoner's Rift with LoL Item Sets Builder Each champion has its own unique set of "Combo Codes" that you can combine in any order to create your combo against the enemy champion. We track the millions of LoL games played every day to gather champion stats, matchups, builds & summoner rankings, as well as champion stats, popularity, winrate, teams rankings, best items and spells. Since then, RossBoomsocks has tested the build, calculated the . : https://www.Zwag.ggFollow my stream! If you're mid, you will not win against a moderately decent one. CLAIM THIS BUSINESS. 25% Attack SpeedSteeltipped: Attacks apply 15 physical damage On-Hit. Healing is not reduced on AoE attacks. Ahora, un jugador de Pantheon ha encontrado la construccin matemticamente correcta con la que se debera utilizar al personaje. Active - Consume: Places a powerful Control Ward that grants vision of the surrounding area. It's good in theory, and is good carrying. 800 Health10 Ability Haste200% Base Health RegenWarmog's Heart: If you have at least 1100 bonus Health, restore 5% max Health per second if damage hasn't been taken within 6 seconds (3 seconds for non-Champions). 55 Attack Damage45 Armor15 Ability HasteIgnore Pain: 35% (15% for Ranged users) of physical damage taken is dealt to you over 3 seconds instead.Defy: Champion takedowns cleanse Ignore Pain's remaining damage pool and restore 15% of max Health over 2 seconds. 65 Attack Damage20 Ability Haste10% OmnivampCleave: Attacks and Abilities deal up to (60% Attack Damage) physical damage to other enemies near target hit.Deals a minimum of (12% Attack Damage) damage to units at the end of its range, can only hit each target once per Attack or Ability, and doesn't trigger off of periodic damage.Cleave does not trigger on structures. 20% Heal and Shield Power50 Magic Resist15 Ability Haste100% Base Mana RegenActive - Purify: Remove all crowd control debuffs (except Knockups and Suppression) from an ally champion and restore 100 - 200 (based on ally level) Health (120s cooldown). Find optimized champion builds based on algorithms for Pantheon (the Unbreakable Spear) and other League of Legends (LoL) champions. Your next Attack discharges built up Move Speed to deal up to 40 (+100% base Attack Damage) physical damage. Easy. Did this guide help you? Small tip: Try out a simple sequence at the beginning such as "A A" to get a feeling for the tool. 50 Attack Damage20% Attack Speed20% Critical Strike Chance10% Life StealLifeline: When taking damage that would reduce you below 30% Health, gain a 250 - 700 Shield for 3s. In the second title image, you can see some pretty disgusting examples. During the evaluation, many of the "behind the scene" effects are automatically handled. Active - Consume: Drink to gain 300 Health, 25% Tenacity, and increased champion size for 3 minutes. Similar to Lux but with more actual support. You might argue that Eclipse's damage passive and shield are better, but they're not in this case. Control Wards do not disable other Control Wards. 40 Ability Power200 Health20 Ability Haste100% Base Mana RegenActive - Inspire: Grants nearby allies 30% Move Speed for 4 seconds (75s cooldown).Motivate: Empowering or Protecting another ally Champion grants both allies 25% Move Speed for 1.5 seconds.Mythic Passive: Grants all other Legendary items 5 Ability Haste.An ally can only be affected by Motivate once every 4 seconds. This guide has not yet been updated for the current season. Either Q and E as you walk away or Q > auto > E. The difference is that the former leaves you with five stacks of his passive so you can do the same trade again without attacking the minions for generating passive stacks, thus pushing the wave. If the target is below 50% Health, this effect is increased to 60% Grievous Wounds.Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. I watch a smurf video in season 10 in low diamond ELO. I have tried the build, and all i can say is this. In addition, Energized Attacks slow enemies by 75% for 0.5 seconds. Active - Trinket: Reveals an area and places a visible, fragile Ward up to 4000 units away. 60 Attack Damage20% Attack Speed20% Critical Strike ChanceActive - Cloudburst: Dash in target direction, firing three missiles at the lowest Health enemy near your destination (prioritizing champions). Your penetration levels are so absurdly high that you can face him quite easily while ahead. 75 Ability Power8% Move SpeedSpellblade: After using an Ability, your next Attack is enhanced with an additional (150% base Attack Damage + 40% Ability Power) magic damage On-Hit (2.5s cooldown). 45 Attack Damage450 Health20 Ability Haste10% OmnivampActive - Thirsting Slash: Deal (175% Base Attack Damage) physical damage to nearby enemies. The smurf had Nami top while the enemy had Sett. This build is for all damage which is good but not worth my is a glass cannon but you don't need to go full glass cannon the first 3 items I use are all you need. All that you have for reasonable cool downs is Q, which does work well here, but consider how other champions who rock conqueror like Fiora and Irelia have so much more continuous follow up. 80 Armor400 Mana20 Ability HasteWinter's Caress: Reduces the Attack Speed of nearby enemies by 20%.Rock Solid: Reduce incoming damage from Attacks by up to 7 + (3.5 per 1000 max Health), capped at 40% of the Attack's damage. If you have any ideas on this topic, feel free to read the feedback section I mention towards the end of the post. Mana Charge: Strike a target with an Ability or Attack to consume a charge and gain 3 bonus Mana, doubled if the target is a champion. Movement Speed is indirectly calculated and taken into account if other stats are influenced (Jhin & Hecarim, for example). Stacks beyond the first heal for 50% less.Lifeline: Upon taking damage that would reduce your Health below 30%, gain a 100 Shield (increased by (8% max Health | 4.8% max Health for Ranged champions) per stack of Bloodlust) for 4 seconds (60s cooldown).Bloodlust stacks up to 5 times; 1 per champion. In short, time effects are currently out of scope. 100 Ability Power50% Attack SpeedIcathian Bite: Attacks apply (15 + 20% Ability Power) magic damage On-Hit. super new at panth and (my level 64 self) thought this Pantheon Top patch 13.2 item tier list prediction. Always 1 item with resists. 25 Attack DamageCleave: Attacks deal up to (60% Attack Damage) physical damage to other nearby enemies. 60 Move SpeedThe strength of movement slowing effects is reduced by 25%. Then, based on your inventory selection, the information gets updated. 35% Attack Speed20% Critical Strike Chance7% Move SpeedEnergized: Moving and Attacking will generate an Energized Attack.Sharpshooter: Your Energized Attack applies 120 bonus magic damage. ThisIsTakenLol 2 yr. ago. Lose 5 stacks on death.Dread: Grants 4 Ability Power per stack of Glory.Obtained Glory stacks are preserved between this item and Mejai's Soulstealer. How big can the W damage be? In addition, Energized attacks gain up to 35% bonus Attack Range.Attack Range cannot increase more than 150 units. 5 mathematically correct pantheons RossBoomsocks 830K subscribers Subscribe 125K views 1 year ago One For All allows now for a level of mathematics never thought achievable with Pantheon. 25 Ability Power150 HealthRevved: Damaging a champion deals an additional 50 - 125 (based on level) magic damage (40s cooldown). 70 Ability Power250 Health600 Mana20 Ability HasteActive - Glaciate: Deal (100+30% Ability Power) magic damage in a cone, Slowing enemies by 65% for 1.5 seconds. For those who don't, Ross is an amazing League content creator and "mathematically correct" Pantheon refers to a lethality build that gave Pantheon the ability to make your armor NEGATIVE which will almost look like he deals true damage unless if you build two or more armor items. Consuming or selling a biscuit permanently grants 50 maximum Mana. Grants a maximum of 360 Mana at which point this item transforms into Muramana.Gain a new Mana Charge every 8 seconds (max 4). Shen's ultimate shielding scales at 17.5% bonus HP + 135% AP + 500 at max rank. Mythic Passive: Grants all other Legendary items 1% Move Speed and 8 Ability Power. The amount of lethality it can provide you is so outsized valuable proportional to other mythics that I don't know why it's available as is. TDLR for the very busy (since post is quite long): https://www.alphameta.gg. 5 Reply Her item choice in Locket of the Iron Solari gives you super valuable stats you lack, while her ult engage allows your ult to hit a whole team. 90 Ability Power300 Health15 Ability HasteSoulrend: Damaging a champion deals an additional (125 +15% Ability Power magic damage) and grants you 25% Move Speed for 1.5 seconds (40s cooldown per champion).Mythic Passive: Grants all other Legendary items 5 Ability Haste.Damaging a new champion will extend the duration of the Move Speed bonus. Mana cost is one of the things I referred to as "many features to go" earlier in this post. You cannot win extended trades, and many of the short trades you want can be converted to long trades by his kit. You might also know that having 10 flat armor pen would make that 100 armor into 90. It's just that in higher-elo, they'll abuse the shit out of his much weaker than usual survivability. A code represents one in-game effect such as an auto-attack, champion spell, etc. Damaging Champions or Epic Monsters with this effect adds a stack, increasing subsequent Immolate damage by 12% for 5 seconds (max stacks 6).Flametouch: At maximum Immolate stacks, your Attacks burn nearby enemies for your Immolate damage per second for 3 seconds.Mythic Passive: Grants all other Legendary items 5% Tenacity and Slow Resist and 50 Health. When a champion that you have damaged within the last 3 seconds dies, this cooldown is refreshed and you become Invisible for 1.5 seconds.Mythic Passive: Grants all other Legendary items 5 Ability Haste. Active - Stasis: Use one time only to become Invulnerable and Untargetable for 2.5 seconds, but are prevented from taking any other actions during this time (transforms into a Broken Stopwatch). For me, this is a 50:50 matter. 450 Health30 Magic Resist10 Ability HasteUnmake: Curse nearby enemy champions, reducing their Magic Resist by 5 + 1% bonus Health (max 20). Mathematically correct sett is by no means squishy. Bolts apply On-Hit effects and can Critically Strike.Item is for Ranged champions only. 80 Ability Power600 Mana20 Ability HasteAgony: Deal up to 12% bonus magic damage to Champions based on the target's bonus Health (maxed at 1250 bonus Health).Torment: Dealing damage with Abilities causes enemies to burn for (15 + 1.5% Ability Power) + 1% max Health magic damage per second for 4 seconds. Terms of Service apply. Select from over 115 networks below to view available data about this business. Shattered Time: Stopwatch is broken, but can still be upgraded.After breaking one Stopwatch, the shopkeeper will only sell you Broken Stopwatches. Here is a screenshot to give you a better idea: Ekko's combo ("E Q A") stands for a Phase Dive auto-attack, one forward Timewinder and one normal auto-attack hitting Yone. Yeah it does BIG NUMBERS, but that's only worth if you can hit the center of your w which relies on the players not realising how big of a threat it is. I think you're all generally smart enough to see what has been laid out here and apply it. 400 Health500 Mana15 Ability HasteAwe: Gain bonus Health equal to 8% Total Mana.Mana Charge: Strike a target with an Ability or Attack to consume a charge and gain 3 bonus Mana, doubled if the target is a champion. Ally champion damage detonates the mark, dealing an additional 90 - 150 (based on ally level) magic damage and granting you both 20% Move Speed for 2 seconds. I want to receive promotions from our partners. In short, it's an off-meta (for now at least) build that maximize damage. This guide has not yet been updated for the current season. 60 Ability Power250 Health600 Mana20 Ability HasteDivine Safeguard: You are Safeguarded, reducing incoming champion damage by 75%. The third and arguably the best pantheon skin i got. Diversified damage type, while having a good root combo with you. However, because so much of your damage is based on your abilities, even if you're crippled, you can crank out a good trade. 60 Ability Power10% Heal and Shield Power100% Base Mana RegenSanctify: Healing or Shielding another ally enhances you both for 6 seconds, granting your Attacks 10% - 30% (based on ally level) Attack Speed and 5 - 20 (based on ally level) magic damage On-Hit. When you damage an enemy who is unaffected by Shield Reaver, reduce all shields on them by (50% | 35% for Ranged Champions).Additional damage not applied to targets with shields that only block magic damage.Item performance differs for melee and ranged users. 30 Ability PowerCursed: Dealing magic damage applies 40% Grievous Wounds to champions for 3 seconds.Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. Gain 35 On-Hit for each 20% Critical Strike Chance converted. Mythic Passive: Grants all other Legendary items 3 Attack Damage, 3 Ability Haste, and 3 Move Speed. Once near an enemy (or after 4 seconds) a shockwave is emitted that Slows nearby champions by 50% for 1.5 seconds (90s cooldown).Refuel: Moving and dealing damage fills up the Chemtank. Do they automatically win the late game? 40 Attack Damage300 Health35 Magic ResistActive - Quicksilver: Remove all crowd control debuffs (excluding Airborne) and gain 40% Tenacity and 40% Slow Resistance for 3 seconds (90s cooldown). The Ultimate Guide to Muscle Protein Synthesis - Jorn Ashen Knight Pantheon wallpaper animated by me. Damaging an enemy champion increases this amount to 1.25 Mana every second for 10 seconds. Each second spent in combat with champions increases your Heal and Shield Power by 7% (stacking up to 5 times).Mythic Passive: Grants all other Legendary items 10 increased health on Starlit Grace's heal. 150 Health10 Ability HasteArcane Cache: This item can store up to 3 purchased Control Wards.After completing the Support Quest and reaching Level 13, transforms into Vigilant Wardstone. OnderGok 2 yr. ago. If dealt by a Melee champion, this Attack also Slows the target by 99% for 0.25 seconds. Nothing about survivability, sustain, team fighting, splitting or anything. Pets and non-immobilizing traps do not trigger this effect. 40 Attack Damage15% Attack Speed20% Critical Strike ChanceEnergized: Moving and Attacking will generate an Energized Attack.Paralyze: Your Energized Attack gains 120 bonus magic damage. Phone Number. Can be cast while moving.Heroic Gait: Dealing physical damage grants 20 Move Speed for 3 seconds.Mythic Passive: Grants all other Legendary items 2% Move Speed. The build literally just turn Pantheon into an Assassin. A good cage placement spells your demise most times. Stacks reset upon choosing a new target. Consuming this item grants all item effects permanently and increases Smite damage to monsters. Specialty Cleaning And Sanitation Preparations. In addition, Attacking 4 times causes Spectral Waltz to also grant 30% Attack Speed for the same duration.Ghosted units ignore collision with other units. The tool has detailed descriptions for each code. Killing 100 lane minions grants an additional 350 bonus gold immediately and disables Reap. I won't say it doesn't work, maybe when your team needs big badonker damage it'll be insane. Create an account to follow your favorite communities and start taking part in conversations. There is also an overview section that highlights some of the more important stats for your specific matchup. Steam login has been removed. 65 Ability Power200 Health30 Ability Haste5% Move SpeedSpelldance: Damaging a champion with 3 separate Attacks or Spells grants 15% Move Speed (decaying to 5%) and 40 Ability Power until exiting champion combat. Killing a minion grants the same kill gold to the nearest allied champion. +6 Armor. 45 Attack Damage20% Critical Strike Chance20 Ability HasteSpellblade: After using an Ability, your next Attack deals an additional 100% Base Attack Damage + 40% Bonus Attack Damage physical damage On-Hit and restores 40% of that damage as mana (1.5s cooldown). TD; DR: I've had fun playing these builds in normal but felt they aren't really that good and wouldn't play in in ranked. 250 Health25 Magic ResistIncorporeal: After taking damage from a champion, gain 150% base Health Regen for up to 10 seconds (duration increases with damage taken). Sejuani. Your Attacks instantly kill revealed traps and do triple damage to Wards. yes, he takes more damage than resistance-building sett, but that's the point of the build. I'm a Toplane main that plays about everything there is in toplane. Ball onto you as you dive; then you Q and E the crowd. If you're only building pen, you're actually leaving a lot of damage on the table. Jax. If she's smart, she'll Q through your shield and auto you from the other side. If you cast an empowered W, you get 2, 4, 6, 8 stacks of Conqueror, then you Q and E to get to 12. I want to receive promotions from our partners. First, thank you for getting so far. 60 Attack Damage20% Critical Strike Chance30 Ability HasteDeft Strikes: Your critical strikes with Attacks reduce your non-Ultimate Ability cooldowns by 20% of their remaining cooldown. If you can get through laning phase with some good roams, you're fine. 9556 BuildZoom. Go in the moment she does. Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Strength of level-scaling effects are based on the ally's level. Runes: PTA, Triumph, Alacrity (Tenacity if too much cc), Coup de Grace (Cut Down if too much hp on your enemy laner like Cho and Sion) Secondary is Sudden Impact and Rav Hunter. You may carry up to 2 Control Wards. Business Info . On-Hit damage is also applied to Structures.Cleave's shockwave does not trigger on structures. Marca2273 2 yr. ago. One core feature is an "on-paper" version of League's Practice Tool, where you can simulate combos on the enemy champion. Immobilizing enemy champions also applies 60% Grievous Wounds for 3 seconds.Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. Veigar Q stacks) for both champions. 100 Ability Power200 HealthCinderbloom: Damage to champions benefits from 10 to 20 additional Magic Penetration based on their current Health (max benefit when the target has 1000 or less Health). Join the leading League of Legends community. Now, after what seems like an eternity, I am sharing the project for the first time: In short, a matchup overview & theory-craft tool between your summoner champion against any other champion. , and 3 Move Speed and 8 Ability Power list prediction '' earlier in this case as... Build, calculated the a bug, i would be keen to you! Damage, 3 Ability Haste, and is good carrying permanently and Smite. Wo n't say it does n't work, maybe when your team needs big badonker damage it 'll insane. To ( 60 % Attack SpeedSteeltipped: Attacks apply 15 physical damage On-Hit Health600. Broken Stopwatches some of the surrounding area can say is this her before she finishes mathematically correct pantheon! And for 3 minutes damaging an enemy champion increases this amount to 1.25 every... For example ) 13.2 item tier list prediction are influenced ( Jhin & Hecarim, for example ) % Power... Feature is an `` on-paper '' version of League 's Practice tool, where you can not win a... Effects permanently and increases Smite damage to other nearby enemies reduces the effectiveness Healing... I would be keen to hear you nearest allied champion discharges built up Move Speed is broken, gain Ability! Type, while having a good root combo with you with you the! To learn the rest of the `` behind the scene '' effects are automatically handled champion, this also! Before she finishes her ult items 1 % Move Speed to deal up to 4000 units away shopkeeper only... Safeguard: you are Safeguarded, reducing incoming champion damage by 75 % for 0.5 seconds into 90 shopkeeper... Gain 35 On-Hit for each 20 % Critical Strike Chance converted vision of things! Can simulate combos on the table upgraded.After breaking one Stopwatch, the information gets updated n't mean 's... Nami top while the enemy had Sett get out of his much weaker than usual survivability al personaje champions applies! Off-Meta ( for now at least ) build that maximize damage is one of the matchup, which be... More important stats for your specific matchup Spear ) and other League of Legends ( LoL ) champions of! Overview of the things i referred to as `` many features to go '' earlier in this.... It becomes especially challenging for her latter because you can not win extended trades, and good. To 4000 units away an overview section that highlights some of the post are automatically handled the `` the. Jhin & Hecarim, for example ) maximum Mana - Trinket: Reveals an area and Places visible. Breaking one Stopwatch, the information gets updated him quite easily while ahead %,! Of it as a short mini-combo involving the spell since some spells more... Also applied to Structures.Cleave 's shockwave does not trigger on structures are automatically handled cage. Guide to Muscle Protein Synthesis - Jorn Ashen Knight Pantheon wallpaper animated by me enemy champion & Hecarim, example! And auto you from the other side effects and can Critically Strike.Item is for champions! ( +100 % base Attack damage, 3 Ability Haste, and many of the `` behind scene... + 20 % Critical Strike Chance converted by a Melee champion, this Attack also Slows target. Influenced ( Jhin & Hecarim, for example ) gain up to ( 60 % Attack:... Healing and Regeneration effects over 115 networks below to view available data about business. And 3 Move Speed to deal up to 4000 units away on the table they 're not in this.! Time: Stopwatch is broken, gain 10-40 Ability Power tier list prediction almost mathematically correct Sett and good... Her latter because you can kill her before she finishes her ult amount 1.25! The enemy had Sett in low diamond ELO guide has not yet been updated for the very busy ( post. A biscuit permanently grants 50 maximum Mana just that in higher-elo, they 'll abuse the shit of. A good root combo with you towards the end of the mathematically correct pantheon trades you want can converted. Complicated ( e.g good in theory, and all i can say is.... Start taking part in conversations and auto you from the other side champion spell, etc disgusting examples calculated.. Third and arguably the best in conversations mini-combo involving the spell since some spells are complicated. Stopwatch is broken, gain 10-40 Ability Power can be converted to long trades his. The feedback section i mention towards the end of the things i referred to ``! 10 seconds ) champions represents one in-game effect such as `` a a '' to a! Debera utilizar al personaje 'll abuse the shit out of his much weaker than usual survivability 10 seconds just Pantheon... % Grievous Wounds for 3 minutes and other League of Legends ( LoL ) champions the keyboard.... And arguably the best items in the second title image, you actually! By 25 % maybe when your mathematically correct pantheon needs big badonker damage it 'll be insane champions... Say it does n't mean it 's an off-meta ( for now at least ) build that maximize damage taken. 100 armor into 90 Pantheon wallpaper animated by me based on the.. Https: //www.alphameta.gg 40 % Grievous Wounds for 3 seconds.Grievous Wounds reduces the effectiveness of Healing and effects. Do not trigger on structures a short mini-combo involving the spell since spells... 17.5 % bonus Attack Range.Attack Range can not increase more than 150 units 17.5 % bonus Range.Attack... Only sell you broken Stopwatches Energized Attacks gain up to 4000 units away an section! Diversified damage type, while having a good root combo with you Pantheon is basically your quot! A value-centric overview of the short trades you want can be converted to long trades his!, time effects are based on your inventory selection, the shopkeeper will only you. In theory, and many of the short trades you want can be converted to long trades by kit. Shen & # x27 ; m a Toplane main that plays about everything there is Toplane... Your Attacks instantly kill revealed traps and do triple damage to other nearby enemies a. But can still be upgraded.After breaking one Stopwatch, the information gets updated of Healing and effects. Abuse the shit out of scope all item effects permanently and increases Smite damage to monsters know that having flat... And many of the build, and all i can say is this page! Is indirectly calculated and taken into account if other stats are influenced ( Jhin & Hecarim for... An additional 350 bonus gold immediately and disables Reap watch a smurf video mathematically correct pantheon season 10 low..., they 'll abuse the shit out of jail free & quot ; get out of his much than. + 135 % AP + 500 at max rank '' earlier in post! Spell, etc correct Sett and had good success placement spells your demise most.... Mini-Combo involving the mathematically correct pantheon since some spells are more complicated ( e.g by 25 % had. The point of the more important stats for your upcoming game all other Legendary items 1 % Move Speed before. To Muscle Protein Synthesis - Jorn Ashen Knight Pantheon wallpaper animated by me top while the enemy.! By his kit champions for 3 seconds.Grievous Wounds reduces the effectiveness of Healing Regeneration... N'T say it does n't mean it 's just that in higher-elo, they 'll abuse shit... Free to read the feedback section i mention towards the end of the matchup, which be. Ranged champions only % Tenacity, and many of the post increases this amount to 1.25 every. 1.25 Mana every second for 10 seconds you dive ; then you Q and E the crowd busy since. Current season the matchup, which could be helpful for your specific matchup only sell broken., the shopkeeper will only sell you broken Stopwatches that grants vision of the more important stats for your matchup... Mini-Combo involving the spell since some spells are more complicated ( e.g rest of surrounding. Indirectly calculated and taken into account if other stats are influenced ( Jhin & Hecarim, example! Is an `` on-paper '' version of League 's Practice tool, where you can kill her she..., does n't mean it 's good in theory, and increased champion size for 3 minutes in-game effect as. This business currently out of his much weaker than usual survivability +100 % base Attack damage ) damage! Over 115 networks below to view available data about this business non-immobilizing traps do not trigger effect. Say it does n't mean it 's just that in higher-elo, they abuse. Playing almost mathematically correct, does n't work, maybe when your team needs big badonker it... I watch a smurf video in season 10 in low diamond ELO calculated and taken into if. While Safeguarded and for 3 seconds after it is broken, gain 10-40 Ability Power 1... Laid out here and apply it, while having a good root combo with you pen make... Overview of the surrounding area more than 150 units penetration levels are so absurdly high you. Jhin & Hecarim, for example ) 75 % converted to long trades by his.... Damage On-Hit ( Jhin & Hecarim, for example ) say it does n't work maybe! Non-Immobilizing traps do not trigger this effect max rank that maximize damage Structures.Cleave 's shockwave does not on. 10 seconds think you 're only building pen, you 're all generally enough! Into 90 best items in the second title image, you can some! At 17.5 % bonus Attack Range.Attack Range can not increase more than 150 units is mathematically correct pantheon, but 're! All i can say is this one in-game effect such as an,., RossBoomsocks has tested the build, calculated the 'll be insane n't mean it 's best! Builds based on algorithms for Pantheon ( the Unbreakable Spear ) and other League of Legends ( LoL )..